The purpose of this study was to find out the effect of educational game usage in increasing self-protection capabilities at Madrasah Ibtidaiyah Al-Wahyu Cibubur.
MethodThe method of this research used Quasi Experiment research with descriptive analytic with one group pretest and posttest design. The population in this research was all the students in 1st grade amounted to 46 students, the technique used to collect the sample for this research was the total of sampling at Madrasah Ibtidaiyah Al-Wahyu Cibubur.
ResultFrom the result of Mc Nemar data processing stated that there was an effect of the educational game usage in increasing self-protection capability with a p-Value (p=0.000).
ConclusionEducational game is capable in increasing self-protection capability. This media can be applied to the children in other schools and as the reference for the further research.
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